Author: Fox

Agile Magic

[Wilderskin] When you use a close or melee arcane attack power while your beast of battle power is active, you can shift 1 square as a free action before or after the attack.

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Urban Beast

[Wilderskin] When you roll a Streetwise check, you can roll twice and choose which result to use. When you roll an Athletics check while your beast of battle power is active, you can roll twice and choose which result to use.

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Blessed Shapeshifter

[Wilderskin] When you use your beast of battle power, you gain a bonus equal to your Wisdom modifier to damage rolls with divine powers and basic attacks until the end of your next turn.

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Beckon the Beast

[Wilderskin] When your oath of enmity target hits you with an attack, you can use your beast of battle power as a free action.

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Hardy Beast

[Wilderskin] When you use your beast of battle power, you gain 5 temporary hit points. This increases to 10 temporary hit points at 11th level, and 20 temporary hit points at 21st level.

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Psychic Predator

[Wilderskin] While your beast of battle power is in effect, whenever you hit with an attack on your turn, you regain hit points equal to your Wisdom modifier.

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Predator’s Certainty

[Wilderskins] Each time you use your beast of battle power, you may reroll one attack roll with which you miss before the power’s effect ends.

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Shapeshifter’s Escape

[Wilderskin] When you use your beat of battle power, you can also end one daze or weaken effect currently on you

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Savage Finale

[Wilderskin] When you hit a creature with an attack while your beast of battle power is active, you can choose to end the effect early to deal 2d6 extra damage. If you do, you also gain 10 temporary hit points.

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Predator’s Senses

[Wilderskin] You also gain a +3 feat bonus to initiative checks. Also, when you make a skill check to hunt or follow tracks, you may roll twice and use either result.

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