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Divinity in a Godless World

For all its mystery and magic, perhaps the most surprising trait of Escarnum is this: it is a world wholly without gods.

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Languages of Escarnum

Escarnum’s history and cosmology diverges greatly from D&D’s various official settings. As such, the languages spoken here differ from those detailed in the published rulebooks.

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Skies of Errata

This section presents various rules adjustments and updates recommended for running a Skies of Escarnum game. Patches Escarnum is intended to be played with a few rules adjustments which are strictly functional in nature, intended as “fixes” to areas of the rules we find inadequate. They aren’t meant to tweak the feel or flavour of […]

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The World of Escarnum

Skies of Adventure Floating far above the surface of the world, mysterious crystals known as escarnum await those bold enough to claim them. Infused with tremendous arcane energy, escarnum is the key to powering precursor relics—and developing new devices in their image. The crystals are amongst the most sought-after resources in the world, and various […]

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Your Game

Running the Game If you are a GM in Escarnum, think of how you can pitch plot hooks at the characters’ individual motivations, rather than just offering treasure or fame as universal incentives. Involve them as deeply as possible; don’t let a plotline be something they can just walk away from. Try to empower the […]

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