- The Grasslands
- The Rogue Isles
- The Three Kingdoms
Skies of Escarnum sets its adventures primarily on the continent of Alm. A massive body of land inhabiting much of its world’s southern hemisphere, Alm is as vast and diverse as any supercontinent of our world. It houses ancient empires and new settlements, deep wildernesses and crowded city-states, forgotten relics and bold new ideas.
For most people, life in Alm is good. The arrival of humans came at the end of a long and gruelling war, and the world on average is safer and kinder than it has even been. However, there will always be those who resent cooperation, who exploit peace, who refuse to relinquish power. These individuals will be the source of most conflict in a Skies of Escarnum story.
Beyond the Borders
While Alm contains many defined nations and cultures, its nearby neighbours—barren Parosea and mysterious Aethys—are far less thoroughly defined. If you wish to take the story of Escarnum beyond its established borders, these lands await your guiding hand.